Multiic full game free download

Multiic full game free download

Latest Version 0.6.11
Size 852M
Last Updated Dec 18, 2025

Screenshot

Introduction

Multi is a game that combines open world exploration with AI social simulation. Players are immersed in a unique coastal mountain city and engage in free and dynamic conversations and interactions with four neighbors with different personalities through innovative chatbot functions.

Core gameplay

Exploring the Open World
Players will freely explore a picturesque city that combines magnificent natural scenery (mountains and coasts) with complex urban landscapes (modern high-rise buildings and decaying neighborhoods), immersing themselves in its unique atmosphere and secrets.
AI driven dynamic socialization
The core of the game is the interaction with the main characters (Josephine, Dana, Laura, Fiona). It is recommended to connect to the internet to enable chatbot functionality, enabling truly free and non predetermined conversations. Each communication may generate unique story branches and relationship developments.
Multi line relationship construction
Establish and develop unique relationships with each of the four neighbors. The dialogue choices and interaction methods of players will dynamically affect their intimacy and trust with each person, which may lead to diverse narrative outcomes such as friendship, romance, or conflict.
Online/offline dual-mode
Flexible game design: Enjoy unlimited dialogue possibilities driven by AI when connected to the internet; When there is no internet connection, the game automatically switches to offline mode, allowing for basic exploration and interaction, ensuring playability.

Game Features

Innovative AI Narrative Core: Deeply integrating large language models (chatbots) into gaming social systems, abandoning traditional option trees, and providing unprecedented high degree of freedom and immersion in character interaction experiences.
Unique visual and atmospheric setting: Carefully constructed a contradictory city full of "decadent romance" aesthetics, the environment itself is a character full of storytelling, enhancing the attractiveness of exploration.
Character depth simulation: The four neighbors are not fixed script NPCs, and their personalities, memories, and attitudes towards players will continue to evolve through AI interaction, bringing a realistic sense of interpersonal relationship simulation.
Low threshold and high degree of freedom: Players do not need to follow a fixed storyline, and can explore and chat freely like living in a virtual world, pushing their own unique stories.

Core advantage (market differentiation)

Technological foresight: Taking the lead in applying mature AI dialogue technology to the interpersonal interaction core of role-playing games, it represents a future development direction for narrative games and has significant technological innovation labels.
Infinite narrative possibilities: AI driven makes every gameplay and dialogue with characters potentially unique, greatly enhancing the replay value and content depth of the game.
Powerful immersion engine: Free form dialogue eliminates the "theatrical feeling" brought by options, allowing players to truly feel like they are "talking" to virtual characters, thereby gaining deeper emotional immersion and character connection.
Flexible and accessible experience: Supports offline mode, reduces the threshold for players' experience, ensures access to the gaming world in any environment, and the networking function provides a leapfrog experience upgrade.

Conclusion:

Multiic is not just a game, but also an experiment about future interactive storytelling. It successfully combines advanced AI dialogue technology with a charming cyberpunk aesthetic world, providing players with a virtual social sandbox where they can truly 'freely converse'. For players who pursue ultimate immersion, love exploring emerging game forms, and aspire to establish deep interpersonal connections in the digital world, this is a milestone exploratory work.

0.6.11: journal, story content, bugfixes
story content, branches: morning at Josephine’s apartment (if u stay the night with her and Ava); morning at Fiona’s
journal: added buttons for determining your current relationship status with characters, plus animated images; story-choice editor
new trigger for when a character relationship level changes
kitchen location
2d: images now dim only while the text-input field is in focus; 2.5d/3d: fixed field appearance for multiline input
android: fixed the room-navigation block in story mode when moving around the apartment; fixed copy/paste menu
quests/tasks: after receiving a reward, the task no longer remains in the list; slight redesign
redrawn poor-quality character images and winter start-screen backgrounds
replaced vrm models in the story part
optimized the location-detection bot (now shorter)
story image generation now correctly works with narrator text
updated trigger logic: if multiple triggers appear in one message, all of them now fire instead of just the first
nvl mode: fixed button display, text field, and a bug preventing image generation
minor ui tweaks
fixed elevenlabs tts
koboldcpp updated to 1.103
fixed a 2.5d menu bug when using koboldcpp
win-local: default lora updated to cryosistyle v3
base, person, visionary passwords changed
if you’re here for the story continuation — i’d recommend waiting a bit; the new sections are still small and will keep changing for a while

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